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15 May 2007

Rise of Atlantis Hints & Tips


Rise of Atlantis is our most popular 3-match puzzle game at the moment. Here's some tips for you to get the most out of your game.

 

Stuck on another game? Request help on our hints and tips messageboard

 

Tips & Tricks!


·
Watch for tiles to flash and frame if you are having troubles finding a match

· It is usually easier to get rid of frozen and locked tiles at the very beginning

· The more tiles you match in one go, the more energy is added to the Sun power-up

· Use bonuses only when you have to. They will come in handy later in your travels as the levels get more and more difficult

· Try to score more points. Every 100,000 bring you an extra life.

· Some rows in the game field are shorter than others. Try and move the artifact pieces to the shorter rows to release them faster. This strategy works for releasing the bonus items as well.



thegamesblog at 17:06:00 o'clock BST Blog about this entry
This entry has 5 comments: (Add your own)
  • #5 Comment from davidmjh145
    23/03/08 10:42 | Permalink
  • #4 Comment from lindalee14
    22/02/08 01:10 | Permalink
    Thank you lin
  • #3 Comment from lincox63
    05/02/08 14:46 | Permalink
    to lindalee the only way i found you can do that is to use your bombs, lightning or energy charge the middle board is mainly for your points and to charge up your sundial
  • #2 Comment from lindalee14
    23/01/08 22:45 | Permalink
    I do not understand the board in Carthage stage 2 that has the 2 separate columns, one on the left of the main board, and one on the right of the main board.  How do you move the pieces in those columns to get the main pieces that are needed to fill in the puzzle.  I am losing my lives and not getting anything accomplised to complete the puzzle for which I only have 2 boards left before I move on.  I really do not want to have to start all over again, but I do not have a clue as to this board.  Please help!!
  • #1 Comment from minov76
    28/06/07 21:10 | Permalink
    I need help on getting out of corners that are blocked